When we think of escape room games, we do not imagine young children playing, even if it is a family game. When we think of "family" it tends to be mom and dad along with older kids. The main reason for this is that the appropriate cues for adults are too difficult for young children, and vice versa. So whenever there is a family invitation, the question of age limits for escape room games always arises.
There is no easy answer, the huge supply of escape rooms along with the level of puzzles and clues means that anything is possible and an escape room can be adapted even for children at young ages who can enjoy and participate in an escape room experience with an adult and even alone at slightly older ages.
The vast majority of escape room games are designed primarily for older players. Essentially, the stories, puzzles, clues and gameplay are suitable for adults - therefore, you will find that most escape room games cater to customers over the age of 16.
Most business of escape room games will have a minimum age policy of 12 years in order to enter play in an escape room without an adult escort.
In this age it sometimes seems like a boost, as some kids get pissed off at the idea of being in a dark room even at 12 years old.
We are sure there are a few more adult 10 year olds who would really enjoy playing in an escape room unaccompanied by their parents, but most businesses do not want to take the risk with such young children.
Nothing harms the owners of the escape rooms like seeing criticism left by parents complaining that their children are bored and thus implying that it is the fault of the same business and therefore - why should the business take this risk?
All Escape Room games will have a background story that will determine the theme and nature of the puzzles.
These stories are as wide as they are varied in content and context, can be anything from an escape room on a favorite series or movie to a completely fictional story. But the story needs ground to make it look as realistic as possible, thus making the game completely immersive for the players.
As adults, we know that zombies do not exist, and yet we still feel the stress and pressure of the possibility that they will break into our room during the game so when choosing an escape room for kids it is important to make sure the story is not scary and can stress and make children the opposite of fun.
Just like watching an intense scene during a movie at the cinema, we feel real emotions, when the tears flow in particularly sad scenes and the adrenaline flows.
To do this, we need to be careful about the plot lines we plant in children's minds. For example, there is a good reason why children can not watch age-restricted movies. The concern is not so much the reality they see on screen, but more how it affects their development and worldview when they are not mature enough to process these images and ideas. Of course, the narrative of the escape room sounds much worse than it really is. All of this is an integral part of preparing the stage for an action that will begin later. But for a child's mind, there may well be some confusion as to what is fact and what is fiction. When you add the props, sound effects and plot twist, then even adults can be stressed so you can imagine the impact on a child will be even greater. The idea is to leave the game behind in the escape room, as opposed to bringing it home in the form of recurring nightmares.
Some rooms will be defined in the context of violence. The narrative may be reminiscent of insane scientists, zombies, murders and kidnappings, torture, occultism and deeper dives into topics that may not really be appropriate for children. Although none of these things are actually presented, the idea of dealing with these issues is well planted in the minds of the players before the start of the game. Many times, the intensity of the game, along with the player's deep immersion, is such that they become very stressed and frightened. It is never a good thing for a child to see from the parent.
Of course, there are many escape room games that do not necessarily include adult themes. But even for these, it can certainly be argued that surely the parent knows the child best and therefore the decision should be left to him. In this matter, we must agree to disagree. Although the parent may know his or her own children well, the escape room game scenario is something completely new for them. They have no idea how their children will react. We have seen children afraid of background music!
Another factor that is often overlooked is time. The game requires considerable concentration for at least one hour. For a 10-year-old it is going to be a struggle, especially if they do not understand half of the clues and puzzles. It will just be a huge celebration of boredom for them. If you are thinking of sharing a child at this age, then we strongly recommend, instead of assuming a discount, to contact the room to ask about the suitability of the games for young people.